WIP: Final Boss Sequences

The idea for this project is based on the two words, teleporting and temple. The imagined game platform would be a Beat 'Em Up genre, single-player game. 

The idea for this stage would be to defeat the boss with dodging and chasing.

This stage would combine dodging and physical attacks to the boss' body.

This stage would require physical defeat of the boss using combo attacks.

These are the first stage of rough concepts for the character. Hopefully, I'll have time to keep working on them regularly, and keep updating my progress here!